- 5 mesh resolutions. From ~1 million poly’s to ~25 million poly’s
- Normalmaps for each mesh resolution to get all the details of the highest resolution in even the lowest resolution mesh
- Digitally grown hair
- 8192 pixels x 8192 pixel textures and masks
- Masks for each material on the model (skin, clothing, etc)
- Makes easy color variations possible.
- Custom created shaders for each surface on the model.
- Obj files for import in other software packages
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